HEX COMMAND GAMES
Fields of Valour Normandy
Hex Command Games is my solo indie studio, focused on clean, tactical, hex‑based turn-based wargames and strategy games, built with care, clarity and replayability. Every mechanic, map and system is crafted by me, giving each project a distinct, tightly designed identity.

— About
/01
I am an indie game developer creating games that are fun, inspiring and shaped by imagination, curiosity and a love of thoughtful design.
I’m Andy, an indie game developer focused on analytical, data‑driven and strategic games shaped by decades of gaming experience. After years immersed in board wargames and digital strategy titles, I’ve turned that passion into development with Fields of Valour: Normandy, a turn‑based hex, solitaire‑style wargame that captures the feel of a compact tabletop battle. My aim is to evolve the engine into a series covering different battles and eras throughout history, keeping the emphasis on accessible, boardgame‑like play rather than deep, heavy simulation.


— EXPLORE FIELDS OF VALOUR NORMANDY
/02
Deploy your units, use tha landscape to your advantage and initiate bonuses for infantry, artillery and tanks

‘Never in the field of human conflict was so much owed by so many to so few.’
— FEATURES
/03
Intelligent AI. The German units will hunt you down and will capture objectives to replenish supplies. Be on your guard.
Fields of Valour: Normandy is a PC turn‑based WW2 strategy game built on a hex‑grid battlefield, focusing on tactical decision‑making, historical authenticity, and replayable operations across the Normandy campaign.
Yes, the game is currently in active development, with mechanics, AI behaviour, balance, and visual presentation undergoing continuous refinement based on tester feedback.
During development, save files and campaign progress may be reset as systems evolve, new units are introduced, or core gameplay loops are reworked.
Testers may encounter placeholder assets, incomplete scenarios, experimental features, or temporary mechanics as we iterate towards the final release.
— GAME DEVELOPMENT Process
/04
Currently in development
Fields of Valour: Normandy is deep in active development, with every gameplay system undergoing continuous refinement as we advance through the pre‑release cycle. Core mechanics, unit behaviour, combat resolution, AI decision‑making, scenario scripting, and visual presentation are all being iterated as we test new approaches and respond to player insight.
Throughout this phase, players may encounter incomplete features, placeholder assets, experimental mechanics, or content that has not yet reached its final level of polish. Save data may be reset between updates as we adjust underlying systems, introduce new units or terrain types, refine historical scenarios, or restructure campaign progression.
Community feedback is central to shaping the direction of the project. Input from testers directly informs future builds as we enhance stability, refine tactical modelling, expand the operational map, and work towards a fully realised, historically grounded strategy experience.
Development & Testing
1
Fields of Valour Normandy is a huge technical undertaking. This website keeps you updated on progress and world lore. Regular updates will be uploaded.
Script & Storyboard
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The script and storyboard have been cafefully crafted to bring the game alive. From intelligent AI player that will defend itself and capture objectives to engaging sound effects designed to enhance your experience.
Production
3
Fields of Valour Normandy is built solely in GameMaker LTS due to the GML language which provides ease of use, flexibility and the power to scale complex systems without sacrificing performance.
Download BETA Versions (Windows Only)
4
Visit the download section to download the very latest BETA version. Note: Games will have bugs on occassion. Use my contact form to report any issues.
Contact me
5
Every great game has to start somewhere. If you would like to get in-touch with any thoughts or suggestions please do so through my online form.
— FEEDBACK
/05
Words from the our game testers…
★★★★★
4.5/5
““Fields of Valour: Normandy delivers tense, tactical decision‑making on every turn, it already feels like a true WW2 strategy experience in the making.”
Emma_Vee82
Game Tester
★★★★★
5/5
“Even in its early state, Fields of Valour: Normandy delivers the kind of tactical depth that keeps me replaying turns just to try smarter, sharper battlefield decisions.”
Jonas261
Game Tester
★★★★★
4.8/5
““Fields of Valour: Normandy hooked me instantly, every turn feels like a meaningful tactical choice with real weight behind it.”
Demon_+Trader
Game Tester
— GAME NEWS
/06
Get the inside track on the game development plus which currencies and commodities are on the move this week.
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Fields of Valour Normandy Bonus Card System In Development
Fields of Valour Normandy has always aimed to capture the tension and tactical nuance of the Normandy campaign without overwhelming the player. It is a hex based strategy game that focuses on clear decision making, readable battlefield information and a sense of historical authenticity. The project has steadily evolved from a simple prototype into a fully featured battlefield simulation with distinct unit types, terrain effects, line of sight rules and…
— GET INVOLVED
/07
Join the battle….
Field of Valour Normandy Game In Development









